Another simple step in a quick, small project!
Ha-ha-ha-ha-haaaaaaa....
You see, it's all quite easy when you are a card carrying...
All I can say is, I wish I had seen this tutorial before I did this! While I learned some useful lessons along the way parts of this were frustrating. Still, the final result is what I wanted and I'll be able to do this a bit faster in the future.
The BLUF is that there are a few simple steps and tools to doing this "the easy way" instead of the hard way. They are summarized at the bottom.
When it comes to ships, especially these small ones, there's plenty of basing options. I didn't want to use the "clear" plastic bases that came with the models:
They aren't terrible, but they are way too large for the smaller ships, make them look like a pillared statue or something. They're also a bit too large at 1" hexed.
I decided on Litko 3mm clear squares, as they are deep enough to drill into and hold a piano wire "pin", will show any mat / board below [and blend in better] and even the little 3mm "halo" will look kinda cool, sort of like a targeting system outlining the ships.
My initial thought was to pin the ships, stick them in insulating foam bits, and paint them on that. Below, the tools of destruction, erhm, construction, .025 piano wire from Hobby Lobby, Litko 20mm clear square bases 3mm deep, insulation bit.
...but my more expensive mat [unknown origins - most likely Hobby Lobby] turned out to be metric, w'5mm squares:
This allowed me to center an X-acto blade [sharp!, new] on the clear plastic...
...and make a guide point for the drill:
Next challenge was to match a drill bit size with the piano wire. First drill bit was a bit large even for .032 wire, which is a bit larger than needed - the point is for the wire to be painted black and "disappear" in the cloth, anyway.
The below .032 with first drill bit chosen [there's no markings on the bits, unfortunately, you have to eyeball it]. It was a bit wobbly.Note the excellent "healing qualities" of the cheap CHICOM mat!
...as expected, they turn too easily, but as I they were mounted I gave them a thin coat of Vallejo off-white while bracing them with a finger...
In fact, it seemed like drilling "thru" would be helpful, at first.
It would allow me to glue from the bottom. This seemed like a great idea at the time, but was just as if not more fiddly and problematic as glueing from the top!
It would allow me to glue from the bottom. This seemed like a great idea at the time, but was just as if not more fiddly and problematic as glueing from the top!
The problem is they have to stand on their bottoms while drying, and the glue smears. Fortunately, the bases are easily cleaned of super glue with Acetone, and don't show any signs of glazing or tinting.
With some cussin' and frustration, I managed to get the first six Gamelon DDs done.
I like the way the formations look.
I like the way the formations look.
My logic is that all of them need to be on a "plane" where their central dorsal / underbody mounts can shoot 360 degrees. This means they can't all be on the same "plane" which has to have the enemy ships sideways / athwarts[?] the ship for maximum convenient firepower.
This is a crucial design aspect of wet navy and space nave ships. Interestingly, it means that you want the enemy on a plane that resembles the ocean's surface, except that it doesn't curve with the planet, of course, but is a constantly "flat" plane.
You can see where the bases are a bit smudged from finger-handling, but they clean up just fine.
You can see where the bases are a bit smudged from finger-handling, but they clean up just fine.
Below, the super-helpful painting diagram that comes with these minis. A rarely seen thing, in my experience!
Below the finished product:
As stated above, even the "halo" caused by the 3mm depth of the bases is kinda cool - it looks like a targeting system, and I have no problem with it.
Some color images of what they should look like:
Some lessons:
- experiment matching wire size / drill bit size; try for a snug fit wire-to-hole.
- need medium and fast flowing super-glue,
- start the pinhole with a X-Acto, follow up with a pin-vise to deepen
- eyeball the final hole vertical, it's preferable to not go all the way thru, actually
- put drop of glue on pin, insert from top, clean any excess with acetone
Below some variations on formations...
And this is what they'll look like on the table:
Looks a bit more "realistic" [ha ha - what does that mean, anyway, with sci-fi gaming???] to me, but will be more and more borne out by actual play using the Starfire rules.
Looks a bit more "realistic" [ha ha - what does that mean, anyway, with sci-fi gaming???] to me, but will be more and more borne out by actual play using the Starfire rules.
Tactically, these have some ship design features that do provide game restricted and optimized use of maneuver and positions. Ultimately, that is the *main point* of space ship [fictional] design and weapon systems, to provide interesting tactical challenges for players, albeit that they are largely artificial. That's OK as long as they appear to match the speculative technology and what science we know at present.
Starfire [in its many permutations - I prefer the 2e box set] has always had this going for it along with ship design. So I expect my battles to be interesting and challenging, and the ships themselves to enhance the experience.
Which is something that has to be started next, along with painting these little guys.































